[Starling] HandleSheet
HandleSheet 是為了在 Starling 使用單手操作物件 平移 縮放 旋轉
use one finger touching to moving 、 rotating and scaling on Starling
GitHub
https://github.com/lamb-mei/HandleSheet
Demo
http://proj.lamb-mei.com/handlesheet/
Wiki
http://wiki.starling-framework.org/extensions/handlesheet
Feature
- one finger touch control button to rotating and scaling
- two finger touching to rotating and scaling
- finger touch moving
- coustom control button display
- scale limit
- auto bring to front
- outline border thickness
- outline border color
- init by config
Flashdaily 有篇介紹 2013/11/19 update
http://flashdaily.net/post/67366789969/stage3d-starling-handlesheet
It wold be nice if you can implement a way to find your the target/content of the HandleSheet so you can verfy what type of object it is. Right now I found that I can use Sprite(_handleSheet.getChildAt(0)).getChildAt(0) to find the target, but a better way wold be to implement it as a public variable and access it like _handleSheet.target